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- # Load the arena
-
- SetModelDirectory ..\data\effects\models
- SetTextureDirectory ..\data\effects\textures
-
- LoadGameGen scrub.gam scrub_model
-
- # echo PrintTree scrub_model
- # PrintTree scrub_model
-
- # Scroll wall textures
- #FindNode g304
- #Object3DSetScroll on 0.0 -1.0
- #FindNode g329
- #Object3DSetScroll on 0.0 -1.0
-
- FindNode g304
- CycleTextureSetOn 3
- CycleTextureSetSpeed 15.0
- CycleTextureSetMap scrub_1.zim 252
- CycleTextureSetMap scrub_2.zim 253
- CycleTextureSetMap scrub_3.zim 254
-
- # g329 shares the same material as g304 and
- # thus will cycle since g304 is set to cycle.
- #FindNode g329
- # Force this graphics object's material to be unique.
- #ForceUniqueMaterial
- #CycleTextureSetOn 3
- #CycleTextureSetSpeed 15.0
- #CycleTextureSetMap scrub_1.zim 252
- #CycleTextureSetMap scrub_2.zim 253
- #CycleTextureSetMap scrub_3.zim 254
-